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28 Sports Law. J. 19 (2021)
Doping in Esports: How and to What Extent Can We Look to WADA for Guidance

handle is hein.journals/sportlj28 and id is 24 raw text is: Doping in Esports: How and to What Extent
Can We Look to WADA for Guidance
Oluwatamilore Fashina*
I.   IN TR O D U C TIO N ....................................................................................19
II. AN OVERVIEW OF THE ESPORTS INDUSTRY .......................................23
III. HISTORY OF DOPING IN TRADITIONAL SPORTS ..................................24
IV. FRAMING THE ISSUE OF DOPING IN THE ESPORTS CONTEXT..............30
A. Does This Substance Have the Potential to Enhance
or Enhances (E)Sports Performance? ............................ 30
B. Does This Substance Represent an Actual or
Potential Health Risk to the Athlete? ............................. 32
C.   Does This Substance Violate the Spirit of Esports? ..... 33
V. WHAT ARE THE CHALLENGES TO COMPREHENSIVE ANTI-
DOPING REGULATION IN ESPORTS AND IS THERE A BODY TO
HANDLE THEM? ...................................................................................37
VI. EXTENT TO WHICH ESIC CAN LOOK TO WADA TO ADDRESS
DOPING CHALLENGES .........................................................................40
VII. IS WADA BEST EQUIPPED TO ADDRESS DOPING IN ESPORTS
AND WHAT WOULD THAT PROCESS ENTAIL......................................43
VIII. CONCLUSION.......................................................................................48
I. INTRODUCTION
Video games have long been part of our lifestyles. Tennis for Two,
what is believed to be the first video game, was brought forth into the
world in October 1958.1 As one would expect, the game was nowhere near
the standards we hold to games today. Under the scrutinizing gaze of the
*    ( 2021 Oluwatamilore Fashina. Oluwatamilore Tami is a 3L student at UCLA
School of Law. He went to undergrad at the university of Kent where he received his first law
degree and was on the field hockey team. His legal interests are in sports, entertainment and
technology and he worked as a summer associate at Morrison Rothman LLP, primarily in their
esports practice.
1.   Ernie Tretkoff, October 1958: Physicist Invents First Video Game, APS.ORG (2020),
https://www.aps.org/publications/apsnews/200810/physicshistory.cfm#:-:text=In%200ctober%2
01958%2C%20Physicist%20William,Brookhaven%20National%20Labomtory%200pen%20
house (last visited Sept. 5, 2020).
19

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