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30 Ent. & Sports Law. 1 (2012-2014)

handle is hein.journals/entspl30 and id is 1 raw text is: A PUBLICATION OF
THE ABA FORUM ON
THE ENTERTAINMENT
AND SPORTS INDUSTRIES
VOLUME 30, NUMBER 1
SPRING 2012
W       Forum on the
Entertainment &
...   _  Sports Industries

Music in the Cloud-
A Business and Legal Primer
BY DAVID M. GIVEN
WHAT IS CLOUD COMPUTING?
A simple definition of cloud computing is a hosted service providing scalable access
by a computer user to personal computer files remotely stored on one or more host
servers. The benefit of cloud computing is said to be primarily twofold: First, it allows a
user to access files, together with computing resources and information technology (IT)
services, without high demand on his or her computer's hardware and software; and
second, if the service permits, it allows a user to have access to those files anywhere,
anytime, and from any platform device.
As recorded music can, of course, be reproduced and stored in a computer file (MP3
being the most common format for that purpose), the current development of cloud
CONTINUED ON PAGE 14
Leveling the Playing Field
Making It Easier to Come Out of the Closet
from Inside the Locker Room
BY ELLIOT S. ROZENBERG
Sports have had a strong hold on Americans for over a century.' Their importance
does not just include the excitement and entertainment that they bring to millions of
individual Americans each year. Sports represent peoples' dreams, passions, and liveli-
hoods. Many children look up to athletes and consider them heroes; as do many adults.
But on a societal level, sports play a more important role. Because of their abil-
ity to capture the attention, passion, and love of Americans, sports have influenced
and led American society and culture to new heights. For example, Jackie Robinson
broke the color barrier in Major League Baseball by joining the Brooklyn Dodgers in
1947-an event that triggered a revolution that altered the sociopolitical landscape
CONTINUED ON PAGE 17

Product
Placement and
Technology
Developments,
Opportunities, and
Challenges
BY LEN GLICKMAN AND ANITA KIM
In Morgan Spurlock's 2011 documen-
tary POM Wonderful Presents: The
Greatest Movie Ever Sold, Spurlock
poses the following question to Ralph
Nader in an interview: Where should I
be able to go where I don't see one bit of
advertising? Nader replies: To sleep.
To some, Nader's reply may sound like
a dry-humoured exaggeration. However,
it is becoming increasingly true in today's
society. Advancements in technology are
creating a world where we, the public,
are continuously being bombarded by
marketers' messages.
Product placement (also known as
brand integration or embedded market-
ing) can generally be described as the
incorporation of specific products and
brands into content other than tradi-
tional commercials through the fusion of
advertising and entertainment.'
This article will explore the growth
and development of product placement,
how its evolution has been affected by
CONTINUED ON PAGE 30

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