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GAO-22-105541 1 (2022-01-26)

handle is hein.gao/gaomrg0001 and id is 1 raw text is: Science, Technology Assessment,
and Analytics
SCIENCE & TECH SPOTLIGHT:
EXTENDED REALITY
TECHNOLOGIES

What is it? Extended reality (XR) is the overarching term for a spectrum
of technologies that link or integrate the digital world and the real world.
These include augmented reality (AR), mixed reality (MR), and virtual
reality (VR) technologies, all of which provide different degrees of sensory
immersion and interaction between the real world and digital content.
AR overlays digital content onto representations of the real environment,
using smartphones, tablets, or AR glasses. In MR, a dedicated headset
recognizes its environment and enables the interaction between digital
content and the real world in multiple dimensions. VR completely
obscures the real world, immersing users in digital environments using
head-mounted displays (see fig. 1).
XR technologies can be used for workplace collaboration, training,
education, therapeutic treatments, and data exploration and analysis.
XR also enables the creation of online universes, or metaverses, where
users can interact with each other.
XR (Extended Reality)
Collective term applied to immersive experiences
incorporating varying degrees of digital and real information
(Auglmentd Reaility)  (Mixed Reality)  .(Virtual Reality)
N                                       20

In medicine, XR is emerging as a tool to help train surgeons by enabling
interaction with three-dimensional images of anatomical structures (see
fig 2). In addition, specialists may be able to virtually examine organs
or body systems in three dimensions using XR, rather than the more
limited evaluations allowed by flat screens. Realistic XR renderings could
help providers better understand the complexity of each patient, making
medical procedures safer and more effective.

Source: GAO. I GAO-22-105541

User views static digital
information or visual
elements integrated into
the real environment
Source: GAO. I GAO-22-10554'

User interacts with
responsive virtual
elements integrated into
the real environment

User is immersed in
an interactive,
digitally-generated
environment

How does it work? XR devices send digital information, which can be
accessed and contained locally, or shared and transferred over a network,
to the human senses. They can also use sensors to gather information
and accept commands. These devices create customized experiences by
enabling real-time responses to virtual stimuli. Each requires supporting
technologies, which vary by type of experience and real-world application.
For example, appliance technicians might wear a holographic display
headset configured with video cameras and distance and positioning
sensors. The XR-enabled headset could then help guide them through an
inspection or repair.

Another promising health care application is VR-based psychotherapy
for addiction disorders, in which therapists work with patients in a digital
world. For example, therapists could monitor patients' heart rates and
other responses to simulated situations, without exposing patients to
an actual event in an uncontrolled environment. This could provide
information to therapists and patients to tailor treatment.
In workplace collaboration and training, XR may help workers become
more efficient and skilled at lower cost and with less risk. For example,
XR systems are currently used to train workers virtually before they
actually operate complex systems, such as nuclear power plants. In the
construction industry, architects, engineers, and project managers can
collaborate in a virtual environment to plan and oversee projects. XR
systems could also be used to help K-12 administrators improve security
procedures and better protect the physical and operational security of their
schools and students.
How mature is it? Widespread use of XR has been limited, although it
has been around for decades. As of January 2022, multiple XR hardware
systems and software development platforms are available in the market,
and the market is expanding rapidly. For instance, one global market

GAO-22-105541 Extended Reality Technologies

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