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                                                                                               November  3, 2023

Indian Gaming Regulatory Act: Gaming on Indian Lands


Overview
Under the U.S. Constitution, Congress has broad power
over tribal affairs, including gaming on tribal lands. In the
1970s, some federally recognized tribes established bingo
gaming operations to raise funding for tribal government
operations. At that time, there was no statutory framework
specifically governing tribal gaming. State governments
sought to regulate tribal gaming under state gaming laws,
but courts were divided over whether tribal gaming was
within state or federal jurisdiction. (Gaming and gambling
are used synonymously in this In Focus.) In 1987, the
Supreme  Court held that once a state has legalized any form
of gambling, tribes within that state can offer the same
game  on tribal land held in trust by the United States
without any state regulation (see California v. Cabazon
Band of Mission Indians, 480 U.S. 202 (1987)). In 1988,
Congress enacted the Indian Gaming Regulatory Act
(IGRA,  P.L. 100-497, 25 U.S.C. §§2701-2721), to regulate
gaming on tribal land without disrupting the Supreme
Court's holding in Cabazon. As of 2023, over 200 tribes
own, operate, or license more than 500 gaming
establishments in 29 states. This In Focus describes IGRA's
key provisions, issues with the law, and possible options for
Congress.

IG RA's   G  amning  Classes
Among  other things, IGRA and its implementing
regulations authorize three classes of gaming activities:

*  Class I gaming, social gaming with minimal prizes and
   traditional Indian gaming;

*  Class II gaming, including bingo and non-banking card
   games; and

*  Class III gaming, comprising all other games, including
   casino games.

The degree of federal and state involvement in tribal
gaming  activities varies with each gaming class. The
National Indian Gaming Commission  (NIGC)-the  federal
Indian gaming regulatory body created by IGRA-regulates
Class II gaming and some aspects of Class III gaming.
IGRA  requires Class III gaming to be regulated through
compacts between tribes and states with approval from the
Secretary of the Interior (Secretary).

Indian   Lands Under IGRA
Under IGRA,  tribes may conduct gaming activities on
various types of Indian lands. IGRA's definition of
Indian lands is not tied to a tribe's location in any particular
state but to the land's status as reservation, trust, or
restricted-fee land, and the tribe's jurisdiction over that land
(25 U.S.C. §2703).


Land can be taken into trust through the land into trust (or
fee-to-trust) process, which is carried out by the
Department of the Interior (DOI) under 25 C.F.R. §151. A
tribe may petition DOI to take land into trust on its behalf.
Congress can pass laws that require DOI to accept a
specific parcel of land into trust (mandatory acquisition) or
may  permit DOI to take land into trust (discretionary
acquisition) for a particular tribe or tribes. If the proposed
trust land acquisition's stated purpose is gaming, DOI's
Bureau of Indian Affairs (BIA) processes the application
concurrently with DOI's Office of Indian Gaming.

IG RA   Exceptions Th at Allow Garming on
Newly Acquired Tribal Trust Lands
IGRA  generally prohibits gaming activities on lands taken
into trust after October 17, 1988, unless the proposed lands
meet certain conditions (25 U.S.C. § 2719). In general,
gaming may  occur if the tribe had a reservation on October
17, 1988, and the newly acquired lands are located within
or contiguous to (i.e., sharing a border with) that
reservation. Alternatively, gaming may occur if the tribe did
not have a reservation on October 17, 1988, and

*  if the newly acquired lands are in Oklahoma, the lands
   are contiguous to other land held in trust or restricted
   status, or located within the tribe's last reservation; or

*  if the newly acquired lands are not in Oklahoma, the
   lands are within the tribe's last reservation in the state or
   states in which the tribe is now located.

The IGRA  exceptions to this rule include the following:

Secretarial Determination Exception. This exception
allows gaming on new trust land if the Secretary
determines, with the state governor's concurrence, that the
acquisition for a gaming establishment

*  is in the best interest of the tribe; and

*  is not detrimental to the local community.

Settlement of a Land Claim Exception. This exception
allows gaming on new trust land if that land is acquired as
part of a tribal land claim settlement. These settlements can
be (1) enacted in legislation, (2) ordered by a court, or
(3) part of agreements where the United States is a party
(25 C.F.R. §292.5).

Initial Reservation Exception. This exception allows
gaming on new  trust land if the land was acquired as part of
an initial reservation for a newly recognized tribe. Under 25
C.F.R. §292, the following conditions must be met:

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